Fable: Game Review II (Good vs Evil)
In fable the decision to be good or evil will end up making the game easier or harder as it progresses. Though my attempts to be evil seem to be failing at certain points simply because I “accidentally” do some good deeds for the villagers close by. So far I have learned being evil is really bad. Now I use the word bad differently here. For example I walked into the village I punched a few guards just for kicks. And I robbed a few stores around the village. Now all hell is breaking loose, with guards chasing me around and people scattering me for my “scariness.” I seemed to have formed my own riot. In any case lesson learned already in the beginning, you should not become evil to soon. I have also learned of side quests which don't really have anything to actually do with the story line of the game, but they do help you rack up some experience points and plenty of money along the way.
What struck me most after leaving the training behind was the huge impact your decisions had in the game. As I mentioned before about good or evil, well it was no joke. The people you talk to, the questions you ask, and the answers you give will all lead to something different. It is truly amazing how interactive this game really is. And to think I just started.

1 Comments:
ok hey i only just found your blog but the best way i found to become evil is to go and masacre either oakvale or knothole glade.
i personally prefer to masacre oakvale because what i do is masacre then bbuy all the houses then rent them out and then get all the rent and masacre them again and dont forget to pick as many locks and steal as much as you can whilst masacring.
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